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 planning space


LAP: Fast LAtent Diffusion Planner with Fine-Grained Feature Distillation for Autonomous Driving

arXiv.org Artificial Intelligence

Diffusion models have demonstrated strong capabilities for modeling humanlike driving behaviors in autonomous driving, but their iterative sampling process induces substantial latency, and operating directly on raw trajectory points forces the model to spend capacity on low-level kinematics, rather than high-level multi-modal semantics. To address these limitations, we propose LAtent Planner (LAP), a framework that plans in a V AE-learned latent space that disentangles high-level intents from low-level kinematics, enabling our planner to capture rich, multi-modal driving strategies. We further introduce a fine-grained feature distillation mechanism to guide a better interaction and fusion between the high-level semantic planning space and the vectorized scene context. Notably, LAP can produce high-quality plans in one single denoising step, substantially reducing computational overhead. Through extensive evaluations on the large-scale nuPlan benchmark, LAP achieves state-of-the-art closed-loop performance among learning-based planning methods, while demonstrating an inference speedup of at most 10 over previous SOT A approaches. A central challenge is handling the inherent uncertainty and behavioral multimodality of real-world traffic, where multiple distinct yet equally plausible maneuvers may be available (Y ang et al., 2023; Xiao et al., 2020). While early rule-based systems offered interpretability, their hand-crafted logic is brittle and fails to scale to the long-tail of open-world scenarios (Fan et al., 2018; Chen et al., 2024). Consequently, the field has shifted towards data-driven Imitation Learning (IL), which excels at capturing nuanced, human-like behaviors from large-scale datasets (Le Mero et al., 2022; Teng et al., 2022). However, the standard IL objective is notoriously susceptible to mode-averaging, where the model collapses multiple valid expert trajectories into a single, physically infeasible path, fundamentally failing to represent the multi-modal nature of human decision-making (Strohbeck et al., 2020). To overcome this limitation, Denoising Diffusion Probabilistic Models(DDPMs) have emerged as a powerful tool for modeling complex, multi-modal distributions (Liao et al., 2025; Ho et al., 2020). However, existing approaches models directly to raw trajectory waypoints are both computationally inefficient and conceptually flawed. This mirrors the core challenge of early image synthesis: operating in a high-dimensional pixel space expends vast model capacity on low-level details over high-level semantics (Rombach et al., 2022).


Experience-based Subproblem Planning for Multi-Robot Motion Planning

arXiv.org Artificial Intelligence

Multi-robot systems enhance efficiency and productivity across various applications, from manufacturing to surveillance. While single-robot motion planning has improved by using databases of prior solutions, extending this approach to multi-robot motion planning (MRMP) presents challenges due to the increased complexity and diversity of tasks and configurations. Recent discrete methods have attempted to address this by focusing on relevant lower-dimensional subproblems, but they are inadequate for complex scenarios like those involving manipulator robots. To overcome this, we propose a novel approach that %leverages experience-based planning by constructs and utilizes databases of solutions for smaller sub-problems. By focusing on interactions between fewer robots, our method reduces the need for exhaustive database growth, allowing for efficient handling of more complex MRMP scenarios. We validate our approach with experiments involving both mobile and manipulator robots, demonstrating significant improvements over existing methods in scalability and planning efficiency. Our contributions include a rapidly constructed database for low-dimensional MRMP problems, a framework for applying these solutions to larger problems, and experimental validation with up to 32 mobile and 16 manipulator robots.


Implicit Graph Search for Planning on Graphs of Convex Sets

arXiv.org Artificial Intelligence

Graphs of Convex Sets (GCS) is a recent method for synthesizing smooth trajectories by decomposing the planning space into convex sets, forming a graph to encode the adjacency relationships within the decomposition, and then simultaneously searching this graph and optimizing parts of the trajectory to obtain the final trajectory. To do this, one must solve a Mixed Integer Convex Program (MICP) and to mitigate computational time, GCS proposes a convex relaxation that is empirically very tight. Despite this tight relaxation, motion planning with GCS for real-world robotics problems translates to solving the simultaneous batch optimization problem that may contain millions of constraints and therefore can be slow. This is further exacerbated by the fact that the size of the GCS problem is invariant to the planning query. Motivated by the observation that the trajectory solution lies only on a fraction of the set of convex sets, we present two implicit graph search methods for planning on the graph of convex sets called INSATxGCS (IxG) and IxG*. INterleaved Search And Trajectory optimization (INSAT) is a previously developed algorithm that alternates between searching on a graph and optimizing partial paths to find a smooth trajectory. By using an implicit graph search method INSAT on the graph of convex sets, we achieve faster planning while ensuring stronger guarantees on completeness and optimality. Moveover, introducing a search-based technique to plan on the graph of convex sets enables us to easily leverage well-established techniques such as search parallelization, lazy planning, anytime planning, and replanning as future work. Numerical comparisons against GCS demonstrate the superiority of IxG across several applications, including planning for an 18-degree-of-freedom multi-arm assembly scenario.


Sandwich Approach for Motion Planning and Control

arXiv.org Artificial Intelligence

This paper develops a new approach for robot motion planning and control in obstacle-laden environments that is inspired by fundamentals of fluid mechanics. For motion planning, we propose a novel transformation between motion space, with arbitrary obstacles of random sizes and shapes, and an obstacle-free planning space with geodesically-varying distances and constrained transitions. We then obtain robot desired trajectory by A* searching over a uniform grid distributed over the planning space. We show that implementing the A* search over the planning space can generate shorter paths when compared to the existing A* searching over the motion space. For trajectory tracking, we propose an MPC-based trajectory tracking control, with linear equality and inequality safety constraints, enforcing the safety requirements of planning and control.


Hierarchical Annotated Skeleton-Guided Tree-based Motion Planning

arXiv.org Artificial Intelligence

Abstract-- We present a hierarchical tree-based motion planning strategy, HAS-RRT, guided by the workspace skeleton to solve motion planning problems in robotics and computational biology. Relying on the information about the connectivity of the workspace and the ranking of available paths in the workspace, the strategy prioritizes paths indicated by the workspace guidance to find a valid motion plan for the moving object efficiently. We offer an extensive comparative analysis against other (a) Basic RRT [4] (b) DR-RRT [5] tree-based planning strategies and demonstrate that HAS-RRT reliably and efficiently finds low-cost paths. In contrast to methods prone to inconsistent performance across different environments or reliance on specific parameters, HAS-RRT is robust to workspace variability. Motion planning algorithms have applications in many fields, from robotics [1] to microbiology [2].


DNFOMP: Dynamic Neural Field Optimal Motion Planner for Navigation of Autonomous Robots in Cluttered Environment

arXiv.org Artificial Intelligence

Motion planning in dynamically changing environments is one of the most complex challenges in autonomous driving. Safety is a crucial requirement, along with driving comfort and speed limits. While classical sampling-based, lattice-based, and optimization-based planning methods can generate smooth and short paths, they often do not consider the dynamics of the environment. Some techniques do consider it, but they rely on updating the environment on-the-go rather than explicitly accounting for the dynamics, which is not suitable for self-driving. To address this, we propose a novel method based on the Neural Field Optimal Motion Planner (NFOMP), which outperforms state-of-the-art approaches in terms of normalized curvature and the number of cusps. Our approach embeds previously known moving obstacles into the neural field collision model to account for the dynamics of the environment. We also introduce time profiling of the trajectory and non-linear velocity constraints by adding Lagrange multipliers to the trajectory loss function. We applied our method to solve the optimal motion planning problem in an urban environment using the BeamNG.tech driving simulator. An autonomous car drove the generated trajectories in three city scenarios while sharing the road with the obstacle vehicle. Our evaluation shows that the maximum acceleration the passenger can experience instantly is -7.5 m/s^2 and that 89.6% of the driving time is devoted to normal driving with accelerations below 3.5 m/s^2. The driving style is characterized by 46.0% and 31.4% of the driving time being devoted to the light rail transit style and the moderate driving style, respectively.


TDLE: 2-D LiDAR Exploration With Hierarchical Planning Using Regional Division

arXiv.org Artificial Intelligence

Exploration systems are critical for enhancing the autonomy of robots. Due to the unpredictability of the future planning space, existing methods either adopt an inefficient greedy strategy or require a lot of resources to obtain a global solution. In this work, we address the challenge of obtaining global exploration routes with minimal computing resources. A hierarchical planning framework dynamically divides the planning space into subregions and arranges their orders to provide global guidance for exploration. Indicators that are compatible with the subregion order are used to choose specific exploration targets, thereby considering estimates of spatial structure and extending the planning space to unknown regions. Extensive simulations and field tests demonstrate the efficacy of our method in comparison to existing 2D LiDAR-based approaches. Our code has been made public for further investigation.


Hypergraph-based Multi-Robot Task and Motion Planning

arXiv.org Artificial Intelligence

We present a multi-robot task and motion planning method that, when applied to the rearrangement of objects by manipulators, results in solution times up to three orders of magnitude faster than existing methods and successfully plans for problems with up to twenty objects, more than three times as many objects as comparable methods. We achieve this improvement by decomposing the planning space to consider manipulators alone, objects, and manipulators holding objects. We represent this decomposition with a hypergraph where vertices are decomposed elements of the planning spaces and hyperarcs are transitions between elements. Existing methods use graph-based representations where vertices are full composite spaces and edges are transitions between these. Using the hypergraph reduces the representation size of the planning space-for multi-manipulator object rearrangement, the number of hypergraph vertices scales linearly with the number of either robots or objects, while the number of hyperarcs scales quadratically with the number of robots and linearly with the number of objects. In contrast, the number of vertices and edges in graph-based representations scales exponentially in the number of robots and objects. We show that similar gains can be achieved for other multi-robot task and motion planning problems.


Graph Neural Networks for Motion Planning

arXiv.org Artificial Intelligence

This paper investigates the feasibility of using Graph Neural Networks (GNNs) for classical motion planning problems. Planning algorithms that search through discrete spaces as well as continuous ones are studied. This paper proposes using GNNs to guide the search algorithm by exploiting the ability of GNNs to extract low level information about the topology of a planning space. We present two techniques, GNNs over dense fixed graphs for low-dimensional problems and sampling-based GNNs for high-dimensional problems. We examine the ability of a GNN to tackle planning problems that are heavily dependent on the topology of the space such as identifying critical nodes, learning a heuristic that guides exploration in $\text{A}^*$, and learning the sampling distribution in Rapidly-exploring Random Trees (RRT). We demonstrate that GNNs can offer better results when compared to traditional analytic methods as well as learning-based approaches that employ fully-connected networks or convolutional neural networks.


Incremental Heuristic Search for Planning with Temporally Extended Goals and Uncontrollable Events

AAAI Conferences

Planning with temporally extended goals and uncontrollable events has recently been introduced as a formal model for system reconfiguration problems. An important application is to automatically reconfigure a real-life system in such a way that its subsequent internal evolution is consistent with a temporal goal formula. In this paper we introduce an incremental search algorithm and a search-guidance heuristic, two generic planning enhancements. An initial problem is decomposed into a series of subproblems, providing two main ways of speeding up a search. Firstly, a subproblem focuses on a part of the initial goal. Secondly, a notion of action relevance allows to explore with higher priority actions that are heuristically considered to be more relevant to the subproblem at hand. Even though our techniques are more generally applicable, we restrict our attention to planning with temporally extended goals and uncontrollable events. Our ideas are implemented on top of a successful previous system that performs online learning to better guide planning and to safely avoid potentially expensive searches. In experiments, the system speed performance is further improved by a convincing margin.